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Fix T82624: Skin modifiers root bone cannot be moved
ClosedPublic

Authored by Philipp Oeser (lichtwerk) on Nov 11 2020, 6:11 PM.

Details

Summary

When creating an armature from the skin modifier, resulting bones would
always be flagged BONE_CONNECTED.
Those bones cannot be transformed (just rotated).

Now only flag bones that really have a parent BONE_CONNECTED.

Diff Detail

Repository
rB Blender
Branch
T82624 (branched from master)
Build Status
Buildable 11228
Build 11228: arc lint + arc unit