Regression introduced by {b17cca6966}. When centralizing the gpu texture
premultiplication setting it was assumed that generated images
(IMA_TYPE_UV_TEST) were stored as premultiplied. That assumption was
totally wrong as the alpha association is determined by the existing of
the float/byte buffer.
NOTE: This change will render generated images with pure emissive
colors (show colors when alpha=0.0) what might add more reports. Any
reports could be merged in the next report T82790: Fully transparent generated images draw colors in image editor.