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Sculpt: Wet paint area radius
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Authored by Pablo Dobarro (pablodp606) on Nov 17 2020, 10:33 PM.
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Details

Summary

This adds a new property to the sculpt vertex color paint brush to limit
the area of the brush that is going to be used to sample the wet paint
color. This is exactly the same concept as normal radius and area radius
that exist for sculpting brushes for sampling the surface depth and
orientation.

When working near color hard edges, this allows to prevent the color
from the other side of the edge to blend into the wet paint.

With 1.0 (the previous default) wet paint radius, as soon as the brush touches
one vertex of the other color, the wet paint mix color changes, making it
impossible to maintain the border between the two colors.

Diff Detail

Repository
rB Blender
Branch
wet-paint-radius (branched from master)
Build Status
Buildable 11315
Build 11315: arc lint + arc unit

Event Timeline

Pablo Dobarro (pablodp606) requested review of this revision.Nov 17 2020, 10:33 PM
Pablo Dobarro (pablodp606) created this revision.

The code is straightforward. The usability review I leave to Deniel and Julien.

Looks good to me :-)

The feature looks great! Would be good to set a default value for the Tool that makes sense if not done already.

This revision is now accepted and ready to land.Dec 2 2020, 4:35 PM
This revision was automatically updated to reflect the committed changes.