The Vertex Weight Edit Modifier already got the Custom Curve so it could be added here too.
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Details
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Diff Detail
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| source/blender/modifiers/intern/MOD_weightvgproximity.c | ||
|---|---|---|
| 259–311 | Any rational for that change? | |
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Thank you Bastien,
honest answer: no. :)
I think I was copying VertexWeightEdit Modifier too closely.
Should be better now.
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Notes: While actually testing the patch before committing realized there were still tow issues with it:
- An assert about proximity modifier not using the 'custom curve' falloff was left in the code, should have been removed.
- Versioning code was missing, to add the cmap curve to existing Proximity modifier upon reading (otherwise existing files would just crash).
Remember to always use debug builds when developing, and to always also check with existing .blend files. ;)
