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Sculpt: Add gravity factor to brushes
AcceptedPublic

Authored by Pablo Dobarro (pablodp606) on Nov 21 2020, 4:02 PM.

Details

Summary

This adds a property to brushes to control how much of global gravity is
applied to the stroke. This allows tweaking the behaivour of the global
gravity per brush and use brushes with and without gravity without
changing the option each time the brush changes.

This is useful when working with cloth brush presets that need gravity.

Diff Detail

Repository
rB Blender
Branch
sculpt-gravity-factor (branched from master)
Build Status
Buildable 11378
Build 11378: arc lint + arc unit

Event Timeline

Pablo Dobarro (pablodp606) requested review of this revision.Nov 21 2020, 4:02 PM
Pablo Dobarro (pablodp606) created this revision.

Great addition! This new brush setting will make it so much easier when jumping through move brush and cloth brush for instance. Thank you for implementing it so fast

This revision is now accepted and ready to land.Nov 22 2020, 12:07 PM
This revision now requires review to proceed.Nov 30 2020, 11:29 PM

The code seems fine.
Please make sure both Deniel and Julien are happy with the behavior, interface, and so on as well.

This revision is now accepted and ready to land.Feb 7 2021, 7:52 PM