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Cycles: Use Blender Settings For AOV
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Authored by Jeroen Bakker (jbakker) on Dec 7 2020, 3:50 PM.

Details

Summary

This patch will share the AOV settings between Cycles and Eevee. It enable using the AOV name conflict detection of Blender. This
means that unlike how Cycles used to work it isn't possible to add an
AOV with a similar name. Conflicts with internal render pass names will
be indicated with an Warning icon.

Diff Detail

Repository
rB Blender
Branch
cycles-aov-unification (branched from master)
Build Status
Buildable 11590
Build 11590: arc lint + arc unit

Event Timeline

Jeroen Bakker (jbakker) requested review of this revision.Dec 7 2020, 3:50 PM
This revision is now accepted and ready to land.Feb 10 2021, 6:55 PM
Jeroen Bakker (jbakker) edited the summary of this revision. (Show Details)Feb 12 2021, 7:59 AM

added version bump.
Need to check why aov_value is failing.

  • Fix cycles test cases
This revision was automatically updated to reflect the committed changes.