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blender_debug_output.txt

blender_debug_output.txt

INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3
INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3
I1002 04:29:09.264431 31652 device.cpp:32] CUEW initialization succeeded
I1002 04:29:09.265430 31652 device.cpp:34] Found precompiled kernels
I1002 04:29:09.279789 31652 device.cpp:56] HIPEW initialization failed: Error opening HIP dynamic library
I1002 04:29:09.330644 31652 device.cpp:70] oneAPI kernel shared library has been loaded successfully
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
WARN (gpu.debug): Workbench : Program/shader state performance warning: Vertex shader in program 210 is being recompiled based on GL state.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
WARN (gpu.debug): Overlay > Outlines : Program/shader state performance warning: Vertex shader in program 149 is being recompiled based on GL state.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
WARN (gpu.debug): Workbench : Program/shader state performance warning: Vertex shader in program 25 is being recompiled based on GL state.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
Switching to fully guarded memory allocator.
Blender 3.3.0
Build: 2022-09-07 00:44:18 Windows release
argv[0] = C:\Program Files\Blender Foundation\Blender 3.3\\blender
argv[1] = --debug
argv[2] = --debug-gpu
argv[3] = --debug-cycles
argv[4] = --python-expr
argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\LAWSON~1\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt')
Read prefs: C:\Users\lawson cavie\AppData\Roaming\Blender Foundation\Blender\3.3\config\userpref.blend
Saved session recovery to 'C:\Users\LAWSON~1\AppData\Local\Temp\quit.blend'
Blender quit
Press any key to exit . . .

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Storage Engine
local-disk
Storage Format
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Storage Handle
b9/70/f1520ce4565824ccea071b845286

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