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bmesh_typos.patch

bmesh_typos.patch

Index: source/blender/bmesh/docs/bmesh_design.mwiki
===================================================================
--- source/blender/bmesh/docs/bmesh_design.mwiki (revision 44231)
+++ source/blender/bmesh/docs/bmesh_design.mwiki (working copy)
@@ -24,7 +24,7 @@
=== The Loop ===
-Loops define the boundary loop of a face. Each loop logically corrusponds to an edge, which is defined by the loop and succeeding loop's vertices.
+Loops define the boundary loop of a face. Each loop logically corresponds to an edge, which is defined by the loop and succeeding loop's vertices.
Loops store several handy pointers:
@@ -68,7 +68,7 @@
=== Operators ===
-Operators are an integrat part of BMesh. Unlike normal blender operators, BMesh operators ("bmops") can be nested (e.g. call other operators). Each operator has a number of input/output "slots" which are used to pass data into/out of the operator (and allows for chaining operators together). These slots are identified by name, using strings.
+Operators are an integral part of BMesh. Unlike normal blender operators, BMesh operators ("bmops") can be nested (e.g. call other operators). Each operator has a number of input/output "slots" which are used to pass data into/out of the operator (and allows for chaining operators together). These slots are identified by name, using strings.
==== Tool Flags ====
Index: source/blender/editors/sculpt_paint/paint_vertex.c
===================================================================
--- source/blender/editors/sculpt_paint/paint_vertex.c (revision 44231)
+++ source/blender/editors/sculpt_paint/paint_vertex.c (working copy)
@@ -86,7 +86,7 @@
#include "paint_intern.h"
-/* check if we can do partial updayes and have them draw realtime
+/* check if we can do partial updates and have them draw realtime
* (without rebuilding the 'derivedFinal') */
static int vertex_paint_use_fast_update_check(Object *ob)
{

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