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crashme.py
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Authored By
Ken Hughes (khughes)
Nov 13 2013, 1:01 PM
Size
1 KB
Subscribers
None
crashme.py
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#!BPY
""" Registration info for Blender menus:
Name: 'Crash Blender (.txt)'
Blender: 236
Group: 'Import'
Tip: 'Crash Blender in an interesting way'
"""
__author__
=
"Alessandro Garosi (AKA Brandano) -- tdo_brandano@hotmail.com"
__url__
=
(
"blender"
,
"elysiun"
,
"development group at http://games.groups.yahoo.com/group/NIFLA/"
)
__version__
=
"1.0"
__bpydoc__
=
"""\
This script crashes the blender application. I made a much longer version, that
incidentally reads NetImmerse (.NIF) files and attempts to prompt the user for the
textures, but this works the same way and is much quicker
Usage:
Just run it within the Blender import menu
"""
import
Blender
from
Blender
import
*
def
read
(
filename
):
Blender
.
Window
.
DrawProgressBar
(
0.5
,
"selecting second file"
)
Blender
.
Window
.
FileSelector
(
read2
,
'OPEN SECOND FILE'
)
def
read2
(
filename
):
Blender
.
Window
.
DrawProgressBar
(
1.0
,
""
)
Blender
.
Window
.
DrawProgressBar
(
0.0
,
"selecting first file"
)
Blender
.
Window
.
FileSelector
(
read
,
'OPEN FIRST FILE'
)
# Another unwanted behaviour:
# if you just call read(None) the preferences panel is replaced by the file selector
# read(None)
File Metadata
Details
Mime Type
text/x-python
Storage Engine
local-disk
Storage Format
Raw Data
Storage Handle
bd/8a/046d906b2a0cb54dd4516d952f71
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