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Authored By
Terry Wallwork (terrywallwork)
Nov 13 2013, 4:27 PM
Size
6 KB
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system-info.txt
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=============================================
= Blender 2.63 (sub 11) System Information =
=============================================
Blender:
=============================================
version 2.63 (sub 11), revision b'47744'. b'Debug'
build date: b'2012-06-11', b'16:21:53'
platform: b'Linux'
binary path: '/home/terry/BlenderBinaries/Blender-2.63-SVN47744-x86_64-GNU-Linux/bin/blender'
build cflags: b' -fopenmp -msse2 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -Wall -Wcast-align -Werror=declaration-after-statement -Werror=implicit-function-declaration -Werror=return-type -Wstrict-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wno-error=unused-but-set-variable'
build cxxflags: b' -D__STDC_CONSTANT_MACROS -fopenmp -msse2 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -Wall -Wno-invalid-offsetof -Wno-sign-compare'
build linkflags: b'-pthread'
build system: b'CMake'
Python:
=============================================
version: 3.2.2 (default, Jun 6 2012, 10:37:21)
[GCC 4.6.3 20120306 (Red Hat 4.6.3-2)]
paths:
'/home/terry/BlenderBinaries/Blender-2.63-SVN47744-x86_64-GNU-Linux/share/blender/2.63/scripts/addons_contrib'
'/home/terry/BlenderBinaries/Blender-2.63-SVN47744-x86_64-GNU-Linux/share/blender/2.63/scripts/addons'
'/home/terry/BlenderBinaries/Blender-2.63-SVN47744-x86_64-GNU-Linux/share/blender/2.63/scripts/startup'
'/home/terry/BlenderBinaries/Blender-2.63-SVN47744-x86_64-GNU-Linux/share/blender/2.63/scripts/modules'
'/home/terry/BlenderBinaries/Blender-2.63-SVN47744-x86_64-GNU-Linux/share/blender/2.63/python/lib/python32.zip'
'/home/terry/BlenderBinaries/Blender-2.63-SVN47744-x86_64-GNU-Linux/share/blender/2.63/python/lib/python3.2/'
'/home/terry/BlenderBinaries/Blender-2.63-SVN47744-x86_64-GNU-Linux/share/blender/2.63/python/lib/python3.2/plat-linux2'
'/home/terry/BlenderBinaries/Blender-2.63-SVN47744-x86_64-GNU-Linux/share/blender/2.63/python/lib/python3.2/lib-dynload'
'/home/terry/BlenderBinaries/Blender-2.63-SVN47744-x86_64-GNU-Linux/share/blender/2.63/scripts/addons/modules'
'/home/terry/.blender/2.63/scripts/addons/modules'
Directories:
=============================================
scripts: ['/home/terry/BlenderBinaries/Blender-2.63-SVN47744-x86_64-GNU-Linux/share/blender/2.63/scripts', '/home/terry/.blender/2.63/scripts']
user scripts: None
datafiles: '/home/terry/.blender/2.63/datafiles/'
config: '/home/terry/.blender/2.63/config/'
scripts : '/home/terry/.blender/2.63/scripts/'
autosave: '/home/terry/.blender/2.63/autosave/'
tempdir: '/tmp/'
FFmpeg:
=============================================
'avcodec':' ''53, 60, 100'
'avdevice':' ''53, 4, 100'
'avformat':' ''53, 31, 100'
'avutil':' ''51, 34, 101'
'swscale':' '' 2, 1, 100'
OpenGL
=============================================
renderer: 'Mesa DRI Intel(R) Sandybridge Mobile '
vendor: 'Tungsten Graphics, Inc'
version: '2.1 Mesa 7.11.2'
extensions:
'GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color'
'GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract'
'GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture'
'GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array'
'GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip'
'GL_ARB_point_parameters GL_EXT_draw_range_elements'
'GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal'
'GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp'
'GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp'
'GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB'
'GL_ARB_multitexture GL_EXT_framebuffer_sRGB'
'GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat'
'GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map'
'GL_ARB_texture_env_add GL_ARB_transpose_matrix'
'GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays'
'GL_EXT_secondary_color GL_EXT_texture_env_add'
'GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias'
'GL_INGR_blend_func_separate GL_NV_blend_square'
'GL_NV_light_max_exponent GL_NV_texgen_reflection'
'GL_NV_texture_env_combine4 GL_SUN_multi_draw_arrays'
'GL_ARB_texture_border_clamp GL_ARB_texture_compression'
'GL_EXT_framebuffer_object GL_EXT_texture_env_dot3 GL_MESA_window_pos'
'GL_NV_packed_depth_stencil GL_NV_texture_rectangle'
'GL_NV_vertex_program GL_ARB_depth_texture GL_ARB_occlusion_query'
'GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar'
'GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat'
'GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_EXT_stencil_two_side'
'GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_vertex_program1_1'
'GL_APPLE_client_storage GL_APPLE_packed_pixels'
'GL_APPLE_vertex_array_object GL_ARB_draw_buffers'
'GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects'
'GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers'
'GL_ATI_texture_env_combine3 GL_EXT_shadow_funcs GL_EXT_stencil_wrap'
'GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_ARB_depth_clamp'
'GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel'
'GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync'
'GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object'
'GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate'
'GL_OES_read_format GL_ARB_color_buffer_float'
'GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc'
'GL_ARB_texture_rectangle GL_EXT_pixel_buffer_object'
'GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle'
'GL_EXT_texture_sRGB GL_ARB_framebuffer_object GL_EXT_framebuffer_blit'
'GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil'
'GL_APPLE_object_purgeable GL_ARB_vertex_array_object'
'GL_ATI_separate_stencil GL_EXT_draw_buffers2'
'GL_EXT_gpu_program_parameters GL_EXT_texture_env_combine'
'GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image'
'GL_ARB_copy_buffer GL_ARB_half_float_vertex GL_ARB_map_buffer_range'
'GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra'
'GL_EXT_separate_shader_objects GL_EXT_texture_swizzle'
'GL_EXT_vertex_array_bgra GL_NV_conditional_render'
'GL_ARB_ES2_compatibility GL_ARB_draw_elements_base_vertex'
'GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions'
'GL_ARB_provoking_vertex GL_ARB_sampler_objects'
'GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod'
'GL_EXT_provoking_vertex GL_EXT_texture_snorm'
'GL_MESA_texture_signed_rgba GL_ARB_robustness '
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