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Authored By
stephen thomas (stephenthomas0)
Nov 13 2013, 5:14 PM
Size
7 KB
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system-info.txt
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============================================
= Blender 2.68 (sub 1) System Information =
============================================
Blender:
============================================
version 2.68 (sub 1), revision b'58652'. b'Release'
build date: b'2013-07-27', b'10:03:24'
platform: b'Darwin:64bit'
binary path: '/Applications/blender/blender.app/Contents/MacOS/blender'
build cflags: b'-DWITH_FREESTYLE -DWITH_QUICKTIME -DUSE_QTKIT -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk -mmacosx-version-min=10.6 -arch x86_64 -pipe -funsigned-char -DNDEBUG -O2 -ftree-vectorize -msse -msse2 -msse3 -mfpmath=sse -march=core2 -mssse3 -with-tune=core2 -enable-threads -m64 -DGHOST_COCOA -DUSE_QTKIT -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_BOOL_COMPAT -DHAVE_STDBOOL_H'
build cxxflags: b'-isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk -mmacosx-version-min=10.6 -arch x86_64 -pipe -funsigned-char -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk -mmacosx-version-min=10.6 -arch x86_64 -DNDEBUG -O2 -ftree-vectorize -msse -msse2 -msse3 -mfpmath=sse -march=core2 -mssse3 -with-tune=core2 -enable-threads -m64 -DGHOST_COCOA -DUSE_QTKIT -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_BOOL_COMPAT -DHAVE_STDBOOL_H'
build linkflags: b'-mmacosx-version-min=10.6 -Wl -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk -arch x86_64 -fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework OpenAL -m64 -framework QTKit'
build system: b'SCons'
Python:
============================================
version: 3.3.0 (default, Nov 18 2012, 18:00:38)
[GCC 4.2.1 Compatible Apple Clang 4.1 ((tags/Apple/clang-421.11.66))]
paths:
'/Applications/blender/blender.app/Contents/MacOS/2.68/scripts/addons_contrib'
'/Users/stephen/Library/Application Support/Blender/2.68/scripts/addons'
'/Applications/blender/blender.app/Contents/MacOS/2.68/scripts/addons'
'/Applications/blender/blender.app/Contents/MacOS/2.68/scripts/startup'
'/Applications/blender/blender.app/Contents/MacOS/2.68/scripts/modules'
'/Applications/blender/blender.app/Contents/MacOS/2.68/python/lib/python33.zip'
'/Applications/blender/blender.app/Contents/MacOS/2.68/python/lib/python3.3'
'/Applications/blender/blender.app/Contents/MacOS/2.68/python/lib/python3.3/plat-darwin'
'/Applications/blender/blender.app/Contents/MacOS/2.68/python/lib/python3.3/lib-dynload'
'/Applications/blender/blender.app/Contents/MacOS/2.68/python/lib/python3.3/site-packages'
'/Applications/blender/blender.app/Contents/MacOS/2.68/scripts/addons/modules'
'/Users/stephen/Library/Application Support/Blender/2.68/scripts/addons/modules'
Directories:
============================================
scripts: ['/Applications/blender/blender.app/Contents/MacOS/2.68/scripts', '/Users/stephen/Library/Application Support/Blender/2.68/scripts']
user scripts: '/Users/stephen/Library/Application Support/Blender/2.68/scripts'
pref scripts: None
datafiles: '/Users/stephen/Library/Application Support/Blender/2.68/datafiles/'
config: '/Users/stephen/Library/Application Support/Blender/2.68/config/'
scripts : '/Users/stephen/Library/Application Support/Blender/2.68/scripts/'
autosave: '/Users/stephen/Library/Application Support/Blender/2.68/autosave/'
tempdir: '/tmp/'
FFmpeg:
============================================
'avcodec':' ''53, 60, 100'
'avdevice':' ''53, 4, 100'
'avformat':' ''53, 31, 100'
'avutil':' ''51, 34, 101'
'swscale':' '' 2, 1, 100'
OpenGL
============================================
renderer: 'Intel HD Graphics 4000 OpenGL Engine'
vendor: 'Intel Inc.'
version: '2.1 APPLE-8.0.61'
extensions:
'GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp'
'GL_ARB_depth_texture GL_ARB_draw_buffers'
'GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced'
'GL_ARB_fragment_program GL_ARB_fragment_program_shadow'
'GL_ARB_fragment_shader GL_ARB_framebuffer_object'
'GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel'
'GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample'
'GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object'
'GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex'
'GL_ARB_seamless_cube_map GL_ARB_shader_objects'
'GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow'
'GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression'
'GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map'
'GL_ARB_texture_env_add GL_ARB_texture_env_combine'
'GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3'
'GL_ARB_texture_float GL_ARB_texture_mirrored_repeat'
'GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle'
'GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra'
'GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program'
'GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra'
'GL_EXT_blend_color GL_EXT_blend_equation_separate'
'GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract'
'GL_EXT_clip_volume_hint GL_EXT_draw_buffers2'
'GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit'
'GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object'
'GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4'
'GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4'
'GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil'
'GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal'
'GL_EXT_secondary_color GL_EXT_separate_specular_color'
'GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap'
'GL_EXT_texture_array GL_EXT_texture_compression_dxt1'
'GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add'
'GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer'
'GL_EXT_texture_lod_bias GL_EXT_texture_rectangle'
'GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB'
'GL_EXT_texture_sRGB_decode GL_EXT_timer_query'
'GL_EXT_transform_feedback GL_EXT_vertex_array_bgra'
'GL_APPLE_aux_depth_stencil GL_APPLE_client_storage'
'GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels'
'GL_APPLE_flush_buffer_range GL_APPLE_flush_render'
'GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer'
'GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector'
'GL_APPLE_texture_range GL_APPLE_transform_hint'
'GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range'
'GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators'
'GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3'
'GL_ATI_texture_float GL_IBM_rasterpos_clip GL_NV_blend_square'
'GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance'
'GL_NV_light_max_exponent GL_NV_texgen_reflection'
'GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod'
''
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