uiDefButS(block, NUM, REDRAWVIEW3D, "Ghost: ", 10,60,150,20, &arm->ghostep, 0.0f, 30.0f, 0, 0, "Draw Ghosts around current frame, for current Action");
uiDefButS(block, NUM, REDRAWVIEW3D, "Step: ", 160,60,150,20, &arm->ghostsize, 1.0f, 20.0f, 0, 0, "How many frames between Ghost instances");
- uiDefButBitI(block, TOG, BONE_HINGE, B_ARM_RECALCDATA, "Hinge", -10,by-38,80,19, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Don't inherit rotation or scale from parent Bone");
- uiDefButBitI(block, TOGN, BONE_NO_DEFORM, B_ARM_RECALCDATA, "Deform", 70, by-38, 80, 19, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "Indicate if Bone deforms geometry");
- uiDefButBitI(block, TOG, BONE_MULT_VG_ENV, B_ARM_RECALCDATA, "Mult", 150,by-38,80,19, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Multiply Bone Envelope with VertexGroup");
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, REDRAWVIEW3D, "OB:", 230,by-38,100,19, &pchan->custom, "Object that defines custom draw type for this Bone");
+ uiDefButBitI(block, TOG, BONE_HINGE, B_ARM_RECALCDATA, "Hinge", -10,by-38,113,19, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Don't inherit rotation or scale from parent Bone");
+ uiDefButBitI(block, TOGN, BONE_NO_DEFORM, B_ARM_RECALCDATA, "Deform", 104, by-38, 113, 19, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "Indicate if Bone deforms geometry");
+ uiDefButBitI(block, TOG, BONE_MULT_VG_ENV, B_ARM_RECALCDATA, "Mult", 217,by-38,113,19, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Multiply Bone Envelope with VertexGroup");
+
+ uiDefIDPoinBut(block, test_obpoin_but, ID_OB, REDRAWVIEW3D, "OB:", -10,by-57,170,19, &pchan->custom, "Object that defines custom draw type for this Bone");
+ uiDefButF(block, COL, REDRAWVIEW3D, "", 160,by-57,170,29, &(pchan->custom_colour[0]), 0, 0, 0, B_ARM_CUSTCOLOR, "Custom colour for drawing this Bone");