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seq_keyMarkers.txt

seq_keyMarkers.txt

Index: source/blender/src/drawseq.c
===================================================================
--- source/blender/src/drawseq.c (revisión: 12312)
+++ source/blender/src/drawseq.c (copia de trabajo)
@@ -52,6 +52,8 @@
#include "DNA_space_types.h"
#include "DNA_view2d_types.h"
#include "DNA_userdef_types.h"
+#include "DNA_ipo_types.h"
+#include "DNA_curve_types.h"
#include "BKE_global.h"
#include "BKE_plugin_types.h"
@@ -630,7 +632,38 @@
glRasterPos3f(x1, y1+SEQ_STRIP_OFSBOTTOM, 0.0);
BMF_DrawString(G.font, strp);
}
-
+/* draws a keyframes of this strip */
+static void draw_keyframestrip(Sequence *seq,char *col, float x1, float y1, float x2, float y2)
+{
+ int j;
+ float width, height;
+ BezTriple* bt;
+ Ipo* i= seq->ipo;
+ ListBase ic= i->curve;
+ IpoCurve* ipc= ic.first;
+ width= x2-x1;
+ height= y2-y1;
+ bt=ipc->bezt;
+ for(j= 0; j< ipc->totvert; j++){
+ float x,y, perc;
+ perc= bt->vec[1][0]/100.0f;
+ if((perc < 1.0f) && (perc > 0.0f)){
+ x= width * perc + x1;
+ y= y1 + height * 0.5f;
+ setlinestyle(0);
+ if(seq->flag && SELECT)
+ glColor3ub(255,255,255);
+ else
+ glColor3ubv((GLubyte *)col);
+ glBegin(GL_LINES);
+ glVertex2f(x, y1);
+ glVertex2f(x, y2);
+ glEnd();
+ setlinestyle(0);
+ }
+ bt++;
+ }
+}
/* draws a shaded strip, made from gradient + flat color + gradient */
static void draw_shadedstrip(Sequence *seq, char *col, float x1, float y1, float x2, float y2)
{
@@ -710,7 +743,8 @@
draw_shadedstrip(seq, col, seq_tx_get_final_left(seq), y1, seq_tx_get_final_right(seq), y2);
else /* normal operation */
draw_shadedstrip(seq, col, x1, y1, x2, y2);
-
+ if (seq->ipo)
+ draw_keyframestrip(seq, col, x1, y1,x2, y2);
/* draw additional info and controls */
if (seq->type == SEQ_RAM_SOUND)
drawseqwave(seq, x1, y1, x2, y2, sa->winx);

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