--- source/blender/src/buttons_object.c 6 Jan 2007 10:59:07 -0000 1.210
+++ source/blender/src/buttons_object.c 8 Feb 2007 18:29:23 -0000
@@ -2065,6 +2065,7 @@
uiDefButBitC(block, TOG, OB_DRAWTRANSP, REDRAWVIEW3D, "Transp", 120, 40, 90, 20, &ob->dtx, 0, 0, 0, 0, "Enables transparent materials for the active object (Mesh only)");
uiDefButBitC(block, TOG, OB_DRAWXRAY, REDRAWVIEW3D, "X-ray", 210, 40, 90, 20, &ob->dtx, 0, 0, 0, 0, "Makes the active object draw in front of others");
+ uiDefButBitI(block, TOG, G_ALLEDGES, REDRAWVIEW3D, "All Edges", 120, 20,90,19, &G.f, 0, 0, 0, 0, "Displays all edges in object mode without optimization");