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system_information.txt

Authored By
Stefan Becker (zorak)
Nov 13 2013, 1:35 PM
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system_information.txt

=====================================
= Blender 2.45 System Information =
=====================================
Platform: linux2
========
Python:
======
- Version: 2.5.1 (r251:54863, Mar 7 2008, 04:14:33)
[GCC 4.1.3 20070929 (prerelease) (Ubuntu 4.1.2-16ubuntu2)]
- Paths:
/home/sbecker/temp/blender-2.46-RC3-linux-glibc236-py25-i386-static/blender-2.46-RC3-linux-glibc236-py25-i386-static
/usr/lib/python25.zip
/usr/lib/python2.5
/usr/lib/python2.5/plat-linux2
/usr/lib/python2.5/lib-tk
/usr/lib/python2.5/lib-dynload
/usr/local/lib/python2.5/site-packages
/usr/lib/python2.5/site-packages
/usr/lib/python2.5/site-packages/Numeric
/usr/lib/python2.5/site-packages/gst-0.10
/var/lib/python-support/python2.5
/var/lib/python-support/python2.5/gtk-2.0
/usr/lib/python2.5/site-packages/wx-2.6-gtk2-unicode
/home/sbecker/temp/blender-2.46-RC3-linux-glibc236-py25-i386-static/blender-2.46-RC3-linux-glibc236-py25-i386-static/.blender/scripts
/home/sbecker/temp/blender-2.46-RC3-linux-glibc236-py25-i386-static/blender-2.46-RC3-linux-glibc236-py25-i386-static/.blender/scripts/bpymodules
- Directories:
Blender home dir:
/home/sbecker/temp/blender-2.46-RC3-linux-glibc236-py25-i386-static/blender-2.46-RC3-linux-glibc236-py25-i386-static/.blender
Default dir for scripts:
/home/sbecker/temp/blender-2.46-RC3-linux-glibc236-py25-i386-static/blender-2.46-RC3-linux-glibc236-py25-i386-static/.blender/scripts
Default "bpydata/" data dir for scripts:
/home/sbecker/temp/blender-2.46-RC3-linux-glibc236-py25-i386-static/blender-2.46-RC3-linux-glibc236-py25-i386-static/.blender/scripts/bpydata
User defined dir for scripts:
<NOTICE> -- not found
Data dir "bpydata/" inside user defined dir:
<NOTICE> -- not found
Default config data "bpydata/config/" dir:
/home/sbecker/temp/blender-2.46-RC3-linux-glibc236-py25-i386-static/blender-2.46-RC3-linux-glibc236-py25-i386-static/.blender/scripts/bpydata/config
- Modules: all basic ones were found.
OpenGL:
======
- Renderer: Mesa X11
- Vendor: Brian Paul
- Version: 1.5 Mesa 6.5.1
- Extensions:
GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program
GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array
GL_EXT_convolution GL_EXT_copy_texture GL_EXT_depth_bounds_test
GL_EXT_draw_range_elements GL_EXT_framebuffer_object
GL_EXT_framebuffer_blit GL_EXT_fog_coord GL_EXT_gpu_program_parameters
GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels GL_EXT_paletted_texture
GL_EXT_pixel_buffer_object GL_EXT_point_parameters
GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs
GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_subtexture
GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object
GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_timer_query
GL_EXT_vertex_array GL_APPLE_packed_pixels
GL_APPLE_vertex_array_object GL_ATI_blend_equation_separate
GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once
GL_ATI_fragment_shader GL_IBM_multimode_draw_arrays
GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_program_debug
GL_MESA_resize_buffers GL_MESA_ycbcr_texture GL_MESA_window_pos
GL_NV_blend_square GL_NV_fragment_program GL_NV_light_max_exponent
GL_NV_point_sprite GL_NV_texture_rectangle GL_NV_texgen_reflection
GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format
GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table
GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp
GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture
GL_SGIX_shadow GL_SGIX_shadow_ambient GL_SUN_multi_draw_arrays
- Simplistic almost useless benchmark:
Redrawing all areas 10 times took 0.7139 seconds.
..
(*) Found 2 notices, documented in the text above.

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