Page Menu
Home
Search
Configure Global Search
Log In
Paste
P2578
Unity Build times
Active
Public
Actions
Authored by
Jacques Lucke (JacquesLucke)
on Nov 5 2021, 2:51 PM.
Edit Paste
Archive Paste
View Raw File
Subscribe
Mute Notifications
Award Token
Tags
None
Subscribers
None
* all tests without openvdb
* builds triggered by changing `BLI_vector.hh`
* measurements taken with `time ninja bf_nodes`
* AMD Ryzen 3900X 12-Core (24 threads)
Release:
Original: 36s
batch 2: 21s
batch 5: 14s
batch 10: 12s
pch: 20s
pch + batch 10: 11s
Debug:
Original: 56s
batch 2: 33s
batch 5: 22s
batch 10: 20s
pch: 40s
pch + batch 10: 20s
`time ninja blender`
Final Link Time:
Original: 29s
batch 10: 28s
batch 20: 27s
Event Timeline
Jacques Lucke (JacquesLucke)
created this paste.
Nov 5 2021, 2:51 PM
Jacques Lucke (JacquesLucke)
changed the title of this paste from untitled to
Unity Build times
.
Nov 5 2021, 3:18 PM
Jacques Lucke (JacquesLucke)
mentioned this in
D13261: Nodes: Add bf_nodes_geometry library.
.
Nov 17 2021, 12:23 PM
Jacques Lucke (JacquesLucke)
mentioned this in
D13330: Geometry Nodes: Add file namespaces.
.
Nov 23 2021, 12:22 PM
Jacques Lucke (JacquesLucke)
mentioned this in
rB1df8abff2570: Geometry Nodes: add namespace for every file
.
Nov 23 2021, 2:57 PM
Log In to Comment