System Information
Operating system: Mac OS and Win10
Graphics card: Apple Silicon, Nvidia Quadro RTX 6000
Blender Version
Broken: Tested in 2.83 till 3.4
Worked: Never?
Short description of error
The shadow catcher combined with textured lights seems to perform in an unrealistic way. Is this a bug or am I missing something? Thanks for your work and help!
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
Just turn on and off the shadow catcher to see the difference in shadow. Can this be fixed somehow?

