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Geometry Nodes: Can't seem to re-add group input and output nodes.
Closed, ArchivedPublic

Description

System Information
Operating system: Windows
Graphics card: Intel, RTX 3090

Blender Version
Broken: 3.3.0
Worked: N\A

There doesn't seem to be much way to add a new "Group Input" or "Group Output" node in the "Geometry Node Editor" if you delete the ones you start with.
The similat thread (https://developer.blender.org/T86276) didn't gave any correct answers and was closed. Weird.

Exact steps for others to reproduce the error
Create a geometry node tree and delete its starting nodes "Group Input" or "Group Output" from the "Geometry Node Editor".

Event Timeline

Pratik Borhade (PratikPB2123) changed the task status from Needs Triage to Needs Information from User.Oct 4 2022, 3:14 AM

Thanks for the report. Ain't you able to add them back from the "Add" menu?: https://docs.blender.org/manual/en/latest/interface/controls/nodes/groups.html#reusing-node-groups

Thanks for the report. Ain't you able to add them back from the "Add" menu?: https://docs.blender.org/manual/en/latest/interface/controls/nodes/groups.html#reusing-node-groups

No, that's the thing. For some reasone you can't add new "Group Input" or "Group Output" from "Add" menu, as well as from the menu you summon with Shift + A.

I'm not able to confirm this. Does it work after factory reset?: File โ†’ Defaults โ†’ Load Factory Settings

Pratik Borhade (PratikPB2123) closed this task as Archived.EditedOct 18 2022, 2:14 AM

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information (or just comment here, we'll reopen the report).