System Information
Operating system: Windows 11 22H2
Graphics card: 3090 Ti
Blender Version
Broken: 3.4
Worked: Never
For as long as I have been using Blender (since 2.8) with two monitors, I've always had to click into the second monitor in order for the shortcuts to work under the mouse on that screen.
I once raised the concern that the item picker didn't work from one monitor to the next, and this was subsequently fixed very swiftly in Blender 2.9. I was very impressed! Ideally this is also a concern that can be address because it considerably slows down my workflow.
EXAMPLE GIVEN:
When I'm working on Monitor 1, I can roll the mouse over any area on the screen and use a keyboard shortcut that is relevant to that module *without having to click into that area* (in other words, it is dynamic). However, if I roll the mouse over to Monitor 2, none of the keyboard shortcuts work unless I *click into that area* somewhere.
This is disruptive because often when I click I am deselecting objects that I have just selected on the other screen, so I have to either hit undo or reselect the objects again. (i.e. if you have a top view on one monitor and a perspective view on the other monitor, and you want to seamlessly move between them, currently you cannot.)
This is just one of many examples of how this lack of dynamic response from one screen to the other is detrimental to the experience of using Blender.