Page MenuHome

Why Is There a Distance Between Vertebrae In Vertex Decoupling Mode? It's Not Like That in the Windows! Please Correct This. I Can't Figure Out This Problem...
Closed, ArchivedPublic

Description

System Information
Operating system: Linux-5.15.0-56-generic-x86_64-with-glibc2.35 64 Bits
Graphics card: NV168 nouveau 4.3 (Core Profile) Mesa 22.0.5

Why Is There a Distance Between Vertebrae In Vertex Decoupling Mode? It's Not Like That in the Windows! Please Correct This. I Can't Figure Out This Problem...

Blender Version
Broken: version: 3.4.0, branch: blender-v3.4-release, commit date: 2022-12-06 18:46, hash: rBa95bf1ac01be
Worked: (newest version of Blender that worked as expected)

Short description of error
[Please fill out a short description of the error here]

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

Event Timeline

Alaska (Alaska) changed the task status from Needs Triage to Needs Information from User.Dec 17 2022, 12:34 PM
Alaska (Alaska) added a subscriber: Alaska (Alaska).

My guess would be that you are experiencing some graphical glitches by using the nouveau GPU driver.
Please try install the "Nvidia proprietary driver" and see if that resolves things.

My guess would be that you are experiencing some graphical glitches by using the nouveau GPU driver.
Please try install the "Nvidia proprietary driver" and see if that resolves things.

thank you i chose the closed source driver and fixed it :)

Alaska (Alaska) closed this task as Archived.Dec 19 2022, 10:28 AM