Just after starting up Blender, go to Action Editor and hit Ctrl+L - Blender crashes because of null pointer reference in edittime.c:191:
for (marker= markers->first; marker; marker= marker->next) {
That's because there is NULL assigned to markers pointer few lines before.
So I've changed all for loops with such line:
for (marker= (markers ? markers->first : NULL); marker; marker= marker->next) {
And now it works.
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Hi,
Although this fixes the code for this particular part of the code, it does not solve the issues in numerous other places (patch only covers transform markers). Also, this fix makes the code less readable (too much going on in the line calling the for...loop).
Thanks for attempting to fix this problem anyway.
Regards,
Joshua