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Blender 2.5: Fix Flat/Smooth face shading menu items
Closed, ArchivedPublicPATCH

Description

Trivial patch:
In Blender 2.5, strings for "Flat Face Shading" and "Smooth Face Shading" menu items (CTRL+F in Edit Mode) are inverted:

"Flat Face Shading" is attached to routine MESH_OT_faces_shade_smooth() and
"Smooth Face Shading" to MESH_OT_faces_shade_solid(), which sounds wrong to me :)

Event Timeline

This seems to be fixed already (commit 19296).

yep, I saw it was fixed this week-end in svn.

Kent Mein (sirdude) changed the task status from Unknown Status to Unknown Status.Mar 16 2009, 7:15 PM