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Can't go back out of full screen mode
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Description

Hi,

On Blender 2.5.0, when I click on the window fullscreen button (at the right up corner) with a simple screen computer, it's ok but I can't reverse this situation.
It's worse with a double screen computer. When I enlarge my global Blender window on my 2 screens and click after on the button, Blender go only on the first screen (and a ghost image of Blender stay on the right screen).

My configuration :

Blender 2.5 alpha 0
Windows XP
graphic card : ATI Radeon X1300

Event Timeline

rev26713, ubuntu 9.10 32-bit, ati proprietary drivers, HD 4770
no problem here, though I don't have a second screen to test the worst bug.
regards

I'm using pretty recent builds from graphicall.org and the fullscreen button is total crap for me:

makes blender full screen but it flickers all the time, changing positions of things as well (as in, there's a black region at the top, on which ever 2 flickers the interface takes that spot as well), so I can't do anything in it.

Im using windows 7, 64 bits.
I have an ATI x1200 video card or something like that.

It doesnt matter if I use 32 or 64 blender build.

I'm using a laptop with wide screen, 1366x1768 res.

I get the exact same weirdness on my dual setup. What is interesting is the fullscreen button (and ALT+F11 shortcut) do work if you resize the Blender window once... but on initial opening it only maximizes; doesn't return.

2.51 (from blender.org), XP Pro 32-bit (SP3), i5-750, nVidia
8800GT 1680x1050

two computers, same OS (Vista 32bit) similar components.
A) Desktop, with ATI Radeon HD2400: toggle full screen works perfectly.
B) Laptop, with NVIDIA GeForce9600M GT: toggle full screen works in expanding to full, but cant be reverted in anyway.

i think is not depending on dual or single monitor, but on the capability to check if is already in full screen or not.

Works fine here on both monitors.

32-bit Kubuntu 9.10 Karmic
Intel quad core
NVidia 8800 GT - Driver 185.18.36 from ubuntu repos
GCC 4.4.1
Blender 2.5 r27610

Seems like this is mostly a windows issue. Unfortunately, I don't have a building environment there so can't trace the problem.

On my windows 7 setup when I am in full screen I am usually unable to leave that mode without saving the file and then quiting and restarting. No problem in my Linux setup in either single monitor or dual monitor which I have tested on both OS's with both setups. I would say its a pure Windows problem and more of an annoyance than anything else.

Blender 2.52a r25762 on all builds
Win 7 and Ubuntu 9.10
HP AMD Ph2x4 810 processor 2.6GHz 8GB ram
64Bit

Hans Erickson

Hi,

!!!I figured how to replicate the problem!!!

I already had reported this problem in a not so far past and it has been closed for not beeing able to replicate the problem. I experimented the same problem on another machine, than i realized it was probably due to something i did.

In fact, it is related to the autohide feature of the taskbar in Windows Vista and XP, for i experimented it in both and i always set it to autohide. And a point to pay attention to, which has been reported (https://projects.blender.org/tracker/index.php?func=detail&aid=21791&group_id=9&atid=498)and is probably related to that, is that when you get out of fullscreen(same as when you start blender), the window is not in a maximized state even if you did maximized it before going into fullscreen.

Like Ben Jordan said, if you resized it before going into fullscreen, then you can get out because the window is not maximized.

Dany Lebel

Dany, can you please test this with a recent build? For instance the instant build from graphicall.org or my builds I link to on my blog in the right-hand nav bar: http://www.letworyinteractive.com/b/

Please report back asap.

Fixes for these were committed. I can't replicate the described behaviour, closing. (Do test official Blender 2.53 beta and report back if it doesn't work as it should after all).

Nathan Letwory (jesterking) changed the task status from Unknown Status to Resolved.Jul 23 2010, 2:58 AM