Windows XP, Service Pack 2
NVIDIA Quadro FX 3450/4000 SDI
Blender 2.53.0, r'30581'
1. Launch blender with default file (or use the file I attached)
2. Click on Texture buttons
3. Change texture type to "image or Movie"
4. Click "Open" to navigate to an image...Blender crashes
DOS screen says "
found bundled python: C:\PROGRA~1\BLENDE~1\Blender\2.53\python
libpng error: Image width or height is zero in IHDR
libpng error: Image width or height is zero in IHDR
libpng error: Image width or height is zero in IHDR
Thanks for your hard work, and have a nice day.
-Brian
Description
Event Timeline
tested your blend file but it works ok here (32bit arch linux)
most likely this is caused by a file in the directory where your browsing.
can you try find out which file causes the crash?
Look for
- files with very long names
- very large files
- images that are somehow non-standard
In revision 30808 there was a fix for crashes showing with certain .jpg images in the file browser, so it may be useful to try a newer build.
Campbell, thanks for your suggestions. You are correct; it was something in the initial folder that the image browser was pointing at. I have it working fine, now. Thanks for your help, and have a nice day.
-Brian
can you upload the file that caused the crash?, if it was an jpg could you test with a revision of blender after 30808?
The image file that was the problem is a tif which is using CCITT group 4 compression. I attached it. Have a nice day, guys.
-Brian
The image file that was the problem is a tif which is using CCITT group 4 compression. I attached it. Have a nice day, guys.
-Brian
Oh, I forgot to mention, I did get on graphicall this morning and downloaded cog's r30890.. it crashed again.