When I start Blender Game Engine with Alt-P I just see vertical
strips in different colours. I made a screenshot, but it shows the
real screen without strips.
Maybe the problem has to do with the Intel HD Graphics 3000
on-board graphic modul. On my 4 year old MBP with dedicated
GPU the problem does not occur.
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Right... intel graphics causes us a lot of headaches. There's not a short term solution here, it's most likely in intel drivers, and we don't have people to check on ways how to bypass this. Nvidias and ATIs do fine.
You might avoid using GLSL though, which could work nicer. Moving to the opengl issue tracker.