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Lens Distortion node sets alpha to 0 in entire image buffer
Closed, ResolvedPublic

Description

The little preview that you can see in some nodes like viewer or others is lost after a Lens Distortion node

Event Timeline

I found out what is really happening, the Lens Distortion node sets the alpha to 0 in the entire image, making output renders be transparent

Note that lens distortion only works doing some crazy "wavelength" stuff, ignoring alpha altogether (of course).
Best improvement I can do is to just set alpha 1.0 for the entire image. This node should be documented as such... after operation, alpha is cleared to 1.

Goes to svn now.

Ton Roosendaal (ton) changed the task status from Unknown Status to Resolved.Apr 18 2011, 1:16 PM

good enough, other solution could be just pass the same unmodified alpha

anyway thanks for fix :)