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hair collision for 2.5
Closed, ArchivedPublicPATCH

Description

This patch enables 2.5 hair collision based on the currently used cloth collision algorithms, and adds UI controls to the hair dynamics settings, to allow some tweaking.
I did not do any research on algorithms, but just forced the existing stuff to work on hair - probably a horribly dirty hack, but I need things to work, and maybe there are others who do.

What I changed, in one line:
made hair strand edges appear like triangles to the simulator (by creating triangle faces (v1,v2,v2)), and fed that to the existing algorithm.

Built on Ubuntu 10.04 only, but suppose it should work for other platforms, too, as the changed code parts didn't look like they had any platform dependencies.

Event Timeline

Hey, Developers! We need this patch to be included in some test build (windows & linux).
Please compile test build and place it to http://www.graphicall.org/
Thanks in advance!

Here's an updated version of this patch compatible with r42667

Bastien Montagne (mont29) changed the task status from Unknown Status to Unknown Status.Sep 23 2014, 2:24 PM
Bastien Montagne (mont29) claimed this task.

Think this is time to archive, we are working on a complete revamp of hairs currently. Thanks for the patch anyway.