I was going through the list of MAYA hotkeys within blender. When I tried the default hotkey for "Call menu Edges" in mesh mode which is, "Ctrl E". it doesn't work it just extrudes. But when I change the call to "Ctrl Alt E" it works. This is just for the Maya hotkey set
using a macbook pro with OSX 10.6.8 and 64bit blender 2.58a downloaded direct from blender.org
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I guess that is because the default option for ctrl+e is not being cancelled out with the presets map.
The keymapping code is getting a full revision this week. I'll assign it to Brecht to check on later, and mark report as todo.