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BMesh: make active element highlights work
Closed, ArchivedPublicPATCH

Description

The active element highlights were not displayed in BMesh because the mesh drawing code was checking the highlight type against the old EditMesh constants. This patch corrects that, as well as fixing issues it exposed in which deselected elements were highlighted.

Event Timeline

I reviewed this change and it looks good.

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Andrew Wiggin (ender79) changed the task status from Unknown Status to Unknown Status.Sep 13 2011, 4:02 PM

Hi Andrew. Where is your commit? Not in the commit list?

http://lists.blender.org/pipermail/bf-blender-cvs/2011-September/date.html#39385