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BMesh: fix count of objects drawn using array modifier
Closed, ArchivedPublicPATCH

Description

Array modifier in bmesh draws one more copy than it should (compared to trunk). Causes .blend files from trunk to draw differently in BMesh. This fixes it.

Also removes some dead calculations from the array modifier.

Event Timeline

Campbell Barton (campbellbarton) changed the task status from Unknown Status to Unknown Status.Sep 12 2011, 4:41 AM