Project: Blender Extensions
Tracker: Py Scripts Upload
Blender: 2.60
Category: Mesh
Script name: Sure Box UVW Map Addon
Author(s): Alexander Milovsky
Status: Open
Simple script creates UV coordinates like known UVWMap modifier with Box option.
Good for fast architectural texturing.
You should make material with raster image as texture first.
Script uses active texture in active material to automaticaly get right proportion.
Script remember last used parameters for fast UV coordinates regeneration.
Step by Step:
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1. Create Mesh object (your architectural object)
2. Add Material to object
3. Add texture for Material with Image or Movie type and choose raster image you want use as diffuse
4. Set Coordinates: UV in Mapping Rollout
5. Switch to Object Data Tab and press Sure UVW Box Map button (addon should be activated)
6. Set properties in Operator Dialog:
Size - horizontal size of projected texture in Blender Units (meters).
XYZ Offset - offsets on world axis
XYZ Rotation - angles of rotation for every axis
For non-square image texture width will be exactly Size.
Remember that object scale should be 1:1:1. Use Apply Scale if it isn't