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Helpfull Box UVW Mapping in accordance of texture image aspect
Closed, ArchivedPublicPATCH

Description

Project: Blender Extensions
Tracker: Py Scripts Upload
Blender: 2.60
Category: UV
Homepage: www.3dmaster.ru
Script name: Sure Box UVW Map Addon v.0.2
Author(s): Alexander Milovsky
Status: >Contrib
Related: 29244

Improved script creates UV coordinates like known UVWMap modifier with Box option.
Good for fast architectural texturing.
Now you can work interactively, on selected polygons in Edit Mode or on full object in Object Mode.
All parameters (size, rotation, offset) to full control over texture placement.

Warning
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You should make material with raster image as texture first.
Script uses active texture in active material to automaticaly get right proportion.

Step by Step:
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1. Create Mesh object (your architectural object)
2. Add Material to object
3. Add texture for Material with Image or Movie type and choose raster image you want use as diffuse
4. Don't forget to set Coordinates: UV in Mapping Rollout
5. Switch to Object Data Tab and press Sure UVW Box Map button (addon should be activated)
6. Set parameters in Tool Properties:
Size - horizontal size of projected texture in Blender Units (meters).
XYZ Offset - offsets on world axis
XYZ Rotation - angles of rotation for every axis
For non-square image texture width will be exactly Size.

Remember that object scale should be 1:1:1. Use Apply Scale if it isn't

Event Timeline

marking for contrib, this is a useful tool

Brendon Murphy (meta-androcto) changed the task status from Unknown Status to Unknown Status.Dec 10 2011, 11:24 AM

Hi,
Due to changes to the api including the merging of bmesh, several addons are outdated.
Please, if you are the author of an addon check your script with blender revision 44256 or newer.
That is builds made After blender 2.62 official release.
I would ask that updates be made to your addon before the Blender 2.63 release.
6-8 weeks away.
This allows time for the api to become more exposed & bmesh to stablize furthur.
If you need help, drop into irc freenode #blenderpython or #blendercoders & feel welcome to ask questions.
At the time of 2.63 release, scripts that are not repaired or in active developement will have their tracker page marked "Closed"
this will not affect your links to the tracker, similar to closing scripts in 2.49b, the page will be still availible & can be re-opened.

Thanks for your understanding & patience during these Exciting Times.
Brendon.