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cannot select vertices, edges or faces unless the object is transparent
Closed, ArchivedPublicKNOWN ISSUE

Description

The object being edited/ in the 3D view requires transparency to be selected with <Z> or with the "limit selection to visible" button turned off before any vertices, edges or faces will select. It started in 2.58 or 2.59(don't remember). It is still there in 2.61 rev.42615.
The computer specs are
nvidia Geforce2 mx, petium 4 1.8ghz, 512 mb ram in a dell dimension 8200 windows xp

Event Timeline

Nobody (None) changed the task status from Unknown Status to Unknown Status.Dec 20 2011, 12:27 AM

Not very clear report for me, but selection is usually failing when youve got FSAA enabled in driver. Please check you don't have FSAA enabled in driver settings.

Moved from Blender 2.5 Bug Tracker to OpenGL errors

Pretty much sure it's issue with OpenGL or FSAA. Moving to OpenGL tracker.