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Ocean modifier generated texture (foam) doesn't get mapped properly on the generated ocean mesh
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Description

Ocean modifier generated texture (foam) doesn't get mapped properly on the generated ocean mesh. Looking at the (very poor) documentation about the ocean modifier, it seems you don't need to unwrap the mesh to have uv coordinates, btw also with uv coordinates the image doesn't get correctly mapped. The same file renders fine under the official 2.62 Blender release.

Under Ubuntu 11.04 64 bit, r45391.

Event Timeline

Probably this was already fixed in svn rev45475. Can you please check if it's still issue for you with recent builds from http://builder.blender.org/download/ ?

Hi Sergey, yes, it works in that build, so already fixed. Thanks.

EnV

You're welcome!
Anyway, thanks for the report :)

Sergey Sharybin (sergey) changed the task status from Unknown Status to Resolved.Apr 10 2012, 2:08 PM