I am using Blender 2.63 version 49977 for Linux Ubuntu 64-bit. When I use the compositor to create a "ghost" in my scene, the "ghost" effect is pixelated. It is not smooth like before. I have also tried rendering my scene in the second test build and I see the same problem.
This is the link to a picture of my rendered scene.
http://www.pasteall.org/pic/36694
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Hi Sylvanus,
Could you send me the settings you are using (node setup, glare node settings) Otherwise we cannot help you.
Best regards,
Jeroen Bakker
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Hi. I can send you my blend file. Here's the link below.
http://www.pasteall.org/blend/16010