(Mike Pan) Cycles Car Benchmark, at the end of when it runs the compositor blender will crash..
also, if you open the node editor and look at the nodes Blender will crash as well..
(tried this on newly compiled 51828 mingw64+scons Windows 7 64)
soon as you open the node editor with the "Mike Pan Scene"
blender crashes ...
you can get the "Mike Pan" scene from here..
http://blenderartists.org/forum/showthread.php?239480-2-61-Cycles-render-benchmark
Description
Event Timeline
debug build (OSX, cpu render) goes fine.
It takes ages to render in debug builds (after 10 minutes I stopped it, but then opened node editor and saw the composite). For good bug reports, it's always helpful to create the simplest case possible for an issue.
There's always a chance you have a faulty build - for some reason. Trying another build (or from builder.blender.org) would be advised.
Ok, got the the latest "buildbot 51828 MinGW64" from blender.org
Same problems same crashing just like i report above..
also.. compiled a new trunk build.. (51848) and its still broke.. so..
I think it may have had something to do with Commit #51812 or #51819
tried it with the latest 51828 VC build from Buildbot as well..
same crash ..(so its not just MinGW)
You can turn down the render samples to like 10 if you have a slow CPU..(to speed up the render)
the problems is in the Compositor(at the end of rendering)
when it crashes..
did some more work on it..
opened the .blend in another blender version.. muted the blur node.. saved out the .blend file
it works in the new version..
Something is wrong with the new blur node.. conflicting causing the crash..
if i unmute the note and let it try to composite it will crash. so..
whoever made adjustments to the blur node, are were the problems are..
Campbell:
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=51819
It seems that going over image pixels, you now go 1 pixel to far, causing bad memory access?