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Shifted movie strip when rendering <100% resolution for strip with complex transform
Closed, ResolvedPublic

Description

See the first screenshot:
I have 4 strips to be rendered in four parts of the screen. The problem is with the lower left one (with the two guys, one with a white shirt and another with a green T-shirt [me]). On the VSE preview (top-middle of the screenshot, it is perfect. It renders perfectly as well when I render at 100% resolution.
On the right of the screenshot (within blender), rendered at 50%, only part of this image is visible as it is shifted.
On the top-left of the screenshot (the "URL - KMPlayer" window), it is rendered at 25% and completely shifted (out of the screen maybe).
The screenshot shows that the transform is quite complex as I needed a well-positioned crop (hence the offset), then scale, then move the result (hence the position values). And you'll notice I first flipped on x.
However, on the underliying strip ("Robert guide 2"), I used no offset, crop, nor flip (you cannot see this in the screenshot).

On the 3 other parts of the scene, I used only some of those techniques to crop/shift/move the small strips. So this is really the combination of all of those that create the problem.

On the second screenshot: problem is the reverse: the shift is in the preview (top left) when rendering engin is set to render at less than 100%, but there is no shift on the render output (bottom right), whaterver the resolution.

The bug in the second screenshot is a small annoyance, workaround being to set 100% resolution when you position the bits. The bug in the first screenshot prevents correct rendering at less than 100% so is pretty much annoying.
1st example is on movie strip, 2nd on image sequence.

Using plain Blender 2.64.0 r51232 (dowloaded from Blender website) on Kubuntu 11.04, 64 bits.

Mayeul

PS: the blender file itself is 30MB (without any of the images); that would require a lot of cleanup to reduce it to something uploadable, I may try if nobody can reproduce.

Event Timeline


Edit:
see attached
bug_blender_shift3.png
On a offseted-croped colour strip (the one you do a fade out with if you choose it black), the type 1 bug is there too.

Please always attach sample .blend file which demonstrates the issue. It always saves a lot of time trying to understand your particular setup. You could replace strips with image strips in a new file.

Also please test testbuild1 from http://download.blender.org/release/Blender2.65/ where this issue could have been already fixed.

Thanks for the link.
I just tried with
blender-2.65-testbuild1-linux-glibc27-x86_64.tar.bz2 2012-Nov-23 11:30:48 59.6M
and the bug is still there.
I created a very simple project, which shows a variant of the bug (in between my two examples).
To reproduce: open blender file, you'll see a yellow box (rectangle strip) on top of gray box. Change the resolution (in%), the yellow box moves in the VSE preview. The rendered output changes at well.
Mayeul

Should be fixed in svn rev52629. Thanks for the report, closing.

Sergey Sharybin (sergey) changed the task status from Unknown Status to Resolved.Nov 28 2012, 10:01 AM