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Lens close to the object,"Post Processing-Edge" Will appear Excess lines and noise.
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Description

In high-resolution ( such as 5120x5120 )

Camera close to the object,"Post Processing-Edge" Will appear Excess lines and noise.

These noise sometimes not easy to find.

But after the synthesis of late, made into a movie, these noise will become very obvious.

If possible,I really hope that you will be able to solve these problems.Thank you very much!

Event Timeline

This "Edge" option is a filter that detects slight differences in Z values in the Z-buffer from the rendering.
This value is based on the camera clipping range (clip start - clip end).

For best results you have to carefully adjust this range to match good edges in rendering. In your example the clipping range far exceeded the visible z range. Setting it a bit more narrow gives OK results then.

This is not a solvable problem really - the option is just a simple filter that works in primitive ways. Real cartoon rendering (like freestyle) will work superior.

Ton Roosendaal (ton) changed the task status from Unknown Status to Archived.Dec 11 2012, 1:47 PM

Thank you for telling me about this, from which i benefit a lot.