--- Operating System, Graphics card ---
Ubuntu 12.10 nvidia 350m and 560ti
--- Blender version with error, and version that worked ---
blender 266a does not crash.daily builds crash like it's 3dsmax
--- Short description of error ---
A particular nodegroup crashes blender when the group is touched.
--- Steps for others to reproduce the error (preferably based on attached .blend file) ---
Open the attched file, touch the nodegroup, like TAB to open: Poof, no more blender. Just disappears.
Description
Description
Event Timeline
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Fable Fox here:
Yep, it crashed too. Official 2.66a build.
Win 7 / 64 bit. NVidia GT240.
As mentioned, open the nodegroup via tab, and Blender just disappear.
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Fixed in r55444. This was actually caused by a buggy implementation in the Bokeh Blur node, causing unpredictable memory errors. Not entirely sure why it happened only in groups, probably the allocated memory then got placed in a position where exceeding it could do more harm. Anyway, thanks for reporting!
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Holy hang gliders batman ! Those are some debuggin chops!
Bokeh blur node, who would have thought that....