--- Operating System, Graphics card ---
Mac OS 10.7.5, nVidia GF 8600 GT M
--- Blender version with error, and version that worked ---
2.66.1 64bit
--- Short description of error ---
After switching to any other app while blender is in full screen mode (non os x native)
3d view stops redrawing and gets responsive again only after screen mode change
--- Steps for others to reproduce the error (preferably based on attached .blend file) ---
-Open blender 2.66.1 mac os x 64bit
-Enter full screen mode (default alt+F11)
-press command+tab to switch to any other application
-press command+tab to switch back to blender
Result: 3D view gets stuck. The only way to make it responsive again is to pres Alt+F11 twice, to go out of full screen mode and back again
Attaching settings file
Description
Event Timeline
I couldn't redo this issue on 10.8.2, using the attached startup.blend, with latest svn or 2.66a. Maybe it's specific to the OS X version.
How is the 3D view stuck exactly, which operation does not work? Since Alt+F11works Blender seems to be still accepting some keyboard input, but none of the 3D view keyboard shortcuts work?
3D view doesn't redraw. It shows the same Open GL view in solid mode as it was when I switched apps. It actually updates internally and all the shortcuts work. But I can see the changes I've made only after switching full screen mode.
Please resolve this as can't reproduce, I'll ask to reopen it when I reproduce it again. I have this happened to me two times yesterday, and stopped using 2.66.1 in favor of 2.65a, but today I just can't reproduce it. I'll make a video next time.