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Crash on change Pass (from Combined to Depth)
Closed, ResolvedPublic

Description

--- Operating System, Graphics card ---
osx 10.8.3, macbook pro 6.2, 8gb Ram, gt330M

--- Blender version with error, and version that worked ---
r55753

--- Short description of error --
Crash after changing Pass from Combined to Depth

--- Steps for others to reproduce the error (preferably based on attached .blend file) ---
Got to Image - Render Result - change Pass from Combined to Depth

Event Timeline

Crash is in glaDrawImBuf_glsl_ctx, because glaDrawPixelsTex assumes 4 color channels.

Ah, didn't notice the report and apparently it's fixed in my recent commit r55759.

Thanks for the report anyway! :)

Sergey Sharybin (sergey) changed the task status from Unknown Status to Resolved.Apr 3 2013, 6:05 PM