--- Operating System, Graphics card ---
Windows 7
--- Blender version with error, and version that worked ---
2.66
--- Short description of error ---
ray_cast() fails, should rather return (Vector((0,0,0)), Vector((0,0,0)), -1)
The 3rd return value isn't well explained in docs, -1 = failed, what are possible other values? (2 = successful as it seems, but when will it be 0 and can it be 1 at all?)
--- Steps for others to reproduce the error (preferably based on attached .blend file) ---
See attached .blend for RuntimeError
Description
Description
Event Timeline
Comment Actions
Nevermind my claim for better documentation of the 3rd return value, it's the face index if successful - i should had read the docs with more attention