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bmesh.ops.recalc_face_normals() ignores use_flip=True
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Description

It doesn't matter whether use_flip is set to True or False, normals always end up pointing outwards!

http://www.blender.org/documentation/blender_python_api_2_66_4/bmesh.ops.html#bmesh.ops.recalc_face_normals

Event Timeline

codemanx edited a custom field.Apr 14 2013, 9:40 PM

Campbell, could you please check on thins? Thanks!

the name `use_flip` is misleading, option in fact tags faces that have been flipped, rename to `use_face_tag`

committed 56221, closing.

Campbell Barton (campbellbarton) changed the task status from Unknown Status to Resolved.Apr 22 2013, 10:16 PM

so this is for recalcing faces outside, for inside i would have to call bmesh.ops.reverse_faces afterwards