Crash occurs when connecting Group Input node to Viewer (inside Group) with Ctrl+Shift+click until last (empty) input. Happens more with textures.
Blend file attached:
1. Connect Group Input to viewer (Ctrl+Shift+click on Group Input node)
2. continue until last empty input - crash
(sometimes it takes a few more clicks)
Win64 r56232
Description
Description
Event Timeline
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Tested with r56235 (64bit linux), it keeps adding slots - which is annoying, but not crashing, valgrind also doesn't report any issues.
Assigning to Lukas
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This is caused by a conflict in viewer node design: Having multiple viewers in the base tree + groups causes each of them to access the single viewer image buffer ...
This is a design problem i need to tackle :S
Related (though not exactly duplicate) to #34739