--- Operating System, Graphics card ---
Tested on:
Win8x64
Win7x64
Win7x32
Nvidia GTX 660m
Nvidia GTX 540m
ATI Radeon 6650m
--- Blender version with error, and version that worked ---
Blender v.2.67
--- Short description of error ---
Projects with Bevel modifier from the previous version 2.66(actually) doesn't render in v.2.67(crash close up during the render). Mesh collapsing out with modifier on.
--- Steps for others to reproduce the error (preferably based on attached .blend file) ---
Any project modified in early version.
In attached file Door and DoorOne
Description
Event Timeline
I can see that the bevel tool (same code as the modifier now, in 2.67) makes a crazy line-to-a-far-out-place on the door. I simplified the model to something much simpler that still shows the effect, attached as doorpiece.blend. I wasn't able to make blender crash with this problem, but I did see that Cycles appears to stall indefinitely because of this problem. I'll work on a figuring out why it does it, and a fix.
Ok, thanx for answer. Blender was crashed when I tried render on GPU. On CPU during updating of meshes, updating was stopped at Door and DoorOne meshes.
The problem was that the model has some edges right on top of adjacent ones around a vertex and bevel produced a very long edge in that case.
Revision #57004 handles such cases as a special case and fixes the problem reported in this bug.