--- Operating System, Graphics card ---
win7
--- Blender version with error, and version that worked ---
2.67
--- Short description of error ---
usage bevel tool or modifier on edge with 2 or more materials creates faces with random mixed materials.
Showed on image.
Description
Description
Event Timeline
Comment Actions
I confirm this problem. It will be probably be fixed when I fix bug [#34321] Bevel fails to properly work with UV's, which I'm working on again now. If not, I'll fix this one afterwards.