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Use Modifier Stack Crash with Particles
Closed, ResolvedPublic

Description

--- Operating System, Graphics card ---

Win7 x64, GTX 580 1.5GB SLI, SSD Samsung 250GB


--- Blender version with error, and version that worked ---
blender-2.67-r58134-win64 (CRASH), blender-2.68-RC1-windows64 (WORKS)


--- Short description of error ---
Crash while activating "Use modifier stack" from the particle options.


--- Steps for others to reproduce the error (preferably based on attached .blend file) ---

1.- Open the attached file and select the plane.
2.- Add a subsurf modifier and move it to the top in the list.
3.- Now in the particle settings try to activate "Use modifier stack" and then..crashes.



Event Timeline

What is meant by the "Use modifier stack" option? i can't find anything named like that in particle settings. If you mean the modifier render/realtime enable buttons, that seems to work fine.

You even say so in the description: 2.81-RC1 works ... Why the report then? (or is that a typo?) We cannot fix past versions.

Campbell Barton (campbellbarton) changed the task status from Unknown Status to Resolved.Jul 10 2013, 7:47 AM

Oh sorry, i see that was a brand new feature, forgot to update ui scripts ...