--- Operating System, Graphics card ---
win 7 professional 64 bit
--- Blender version with error, and version that worked ---
1.68a official release win 7 - 64bit
--- Short description of error ---
The docs state:
Vector
...
rotate(other)
Return vector by a rotation value.
it doesn't however. Keeping in line with the naming conventions I think it is indeed correct not to return a value (so a doc error, not a bug) but in that case it would be *very* convenient to have a rotated() function as well (in line with many other member functions)
--- Steps for others to reproduce the error (preferably based on attached .blend file) ---
>>> print(Vector((1, 0 , 0)).rotate(Euler((0, 0, 1))))
None
Note that the vector itself is correctly rotated, it just doesn't return the value. Same behaviour with a Quaternion as argument.
Description
Description