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particles crash with viewport render
Closed, ResolvedPublic

Description

--- Operating System, Graphics card ---
Tested on:
-- Win64 Home Premium
-- GeForce GT 555M
-- Intel Core i5-2430 2.40 GHz
-- 8 gigs of ram
Have also tested on my Xubuntu laptop.

--- Blender version with error, and version that worked ---
Every version I've tried it on.

--- Short description of error ---
Blender crashes when you follow instructions bellow.

--- Steps for others to reproduce the error (preferably based on attached .blend file) ---
--Bring up space search
--Type "quick fur" and press enter
--Tab into edit mode
--Switch to rendered viewport
--press x and delete vertices

Event Timeline

can confirm this.

backtrace:

0 _int_malloc /lib64/libc.so.6 0x37b4a7de8c
1 calloc /lib64/libc.so.6 0x37b4a80a7a
2 MEM_lockfree_callocN mallocn_lockfree_impl.c 220 0x26f2f4b
3 RE_addRenderInstance renderdatabase.c 1372 0x1df0f0e
4 add_render_object convertblender.c 4842 0x1d9befe
5 init_render_object convertblender.c 4862 0x1d9bfcc
6 database_init_objects convertblender.c 5257 0x1d9d39f
7 RE_Database_FromScene convertblender.c 5345 0x1d9d7e1
8 render_view3d_startjob render_internal.c 957 0x1cdcd2b
9 do_job_thread wm_jobs.c 322 0x18abcaa
10 tslot_thread_start threads.c 250 0x253d204
11 start_thread /lib64/libpthread.so.0 0x37b5207c53
12 clone /lib64/libc.so.6 0x37b4af5e1d

Campbell Barton (campbellbarton) changed the task status from Unknown Status to Resolved.Oct 27 2013, 12:39 AM