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Screw Modifier ignores material setup
Closed, ResolvedPublic

Description

System Information
Windows 7 64, HD 5770

Blender Version
Broken: Blender 2.69 r60995 + r61240
Worked: -

Short description of error
The Screw Modifier dont generate the meshs materials correct.
In fact, only the first materialslot is used - other materials are converted into the first, even if you havent used it at all.

Exact steps for others to reproduce the error
I have attached a file.

  1. Create a plane and subdivide 1 time.
  2. Use different materials for the subdivisions. (change color)
  3. Add a Screw-Modifier. (screw the plane to make it easier to see)

Problem: The materials on the mesh are gone.

Event Timeline

Karja Krähwald (karja) raised the priority of this task from to 90.
Karja Krähwald (karja) updated the task description. (Show Details)
Karja Krähwald (karja) edited a custom field.

System Information
Windows 7 64, HD 5770

Brecht Van Lommel (brecht) lowered the priority of this task from 90 to 50.Nov 18 2013, 11:19 PM

Confirmed, probably the material id in faces gets lost somehow and needs to be copied.

Campbell Barton (campbellbarton) changed the task status from Unknown Status to Resolved.Nov 19 2013, 3:16 AM

Closed by commit rB74a1e4dcf23c.